Because we only play video game music, here’s the criteria we’ll use to determine if we can include your arrangement in our repertoire library.

Classification Scheme:

  1. Music that was composed for a game and appears for the first time in the game soundtrack. (Halo)
  2. Music that was not composed for a game, but was adapted for a game as part of the soundtrack. (Korobeiniki as heard in Tetris, Beyond the Sea as heard in Bioshock)
  3. Music that appears in movies or other media associated with a game that carry on the story, the story themes, or similar. (Advent Children, Pokemon 2000)
  4. Music that appears in media loosely associated with the game. (Wing Commander, the "Inspired by the Witcher" album)
  5. Music that appears in games as part of the game mechanic, or music that appears only because the player chooses to include it as part of the game experience. (Guitar Hero, Dance Dance Revolution, radio channel music from Grand Theft Auto)
  6. Original pieces inspired by a game which could serve as part of a game’s soundtrack, or original pieces written for an unpublished or canceled game’s soundtrack.
  7. Every other piece of music in the history of ever, such as movie music that’s reused in a game-of-the-movie (Star Wars, Harry Potter, Lord of the Rings, etc).

Group 1 is always eligible.

Groups 2, 3, 4 and 6 are sometimes eligible, though with additional considerations. If you think your arrangement may fall into one of these groups, please contact the Arrangers’ Resource Manager (This email address is being protected from spambots. You need JavaScript enabled to view it.) before you start. Let us know what you’re planning to do and what your source material is so we can discuss and evaluate its potential eligibility.

Groups 5 and 7 are never eligible.