WMGSO is excited to further its mission of educating the public about video game music as an art form through a weekly stream on Twitch.tv. Every Sunday from 1-3 p.m., we will host a chat with one of WMGSO's arrangers about performing the video game music we love, while also exploring the music in context within the game. The first game on the docket is a discussion of WildARMs and our arrangements of "Into the Wilderness" and "Portae." See you this Sunday on twitch.tv/wmgso!
Following a successful fall concert series, the Washington Metropolitan Gamer Symphony Orchestra resumed full ensemble rehearsals in late November, in preparation for its April 8, 2017 performance at Rockville High School in Rockville, Maryland. The 85-member orchestra and choir is working on brand new musical arrangements from such lauded video games as “Halo,” “Warcraft II: Tides of Darkness” and “Undertale.” In its few short years of existence, WMGSO has grown both in musicality and membership numbers. Once again, the ensemble is expanding its ranks. Interested musicians - particularly percussionists, string players and vocalists – are encouraged to fill-out the contact form available at wmgso.org/join.
Popularized by professional touring concerts such as Video Games Live! and Nintendo’s Symphony of the Goddesses, as well as the London Philharmonic Orchestra’s “Best Video Game Music” albums, orchestral performances of video game music have gained significant ground over the past several years. About a dozen high school and college-level ensembles devoted to the emerging genre exist nationwide. WMGSO gave its first performance in 2014 and has gone on to sell out several shows.